Connect to the AWB Client via WLAN

Note: This is an automatic translation of the original German text. You can read the original German version here.

This is an article from the Animatronic WorkBench Documentation

To do this, the client provides a Wi-Fi network to which other devices can connect. These devices can then send HTTP requests to the client to obtain information or perform actions. (For details on calling technical API functions via WLAN, see the Documentation of API Calls.)

After starting the AWB Client, a WLAN network is provided with the name 'AWB-NAME', where 'NAME' is the respective title of the AWB project. This network can be accessed with a smartphone, tablet or PC. The password for the Wi-Fi network can be set in the Project Configuration.

Connect to the Wi-Fi network

To connect to the Wi-Fi network, open your device's Wi-Fi settings and search for the network named 'AWB-NAME'. Connect to this network. You may see a warning that the network doesn't have an Internet connection. This is normal in this case and can be ignored.

The IP address of the AWB client can then be called. It is usually '192.168.1.1'.

By calling up the address 'http://192.168.1.1' in the browser, you can display the web interface of the AWB Client. There you will see live information about the status of the project and the hardware. For example, if a serial servo has become too hot or or other errors have occurred, they will be displayed there.

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